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The Ciudad Real School of Informatics in a video game

The Ciudad Real School of Informatics in a video game

The graduate Enrique Garrido recreates in his final degree project, with which he has achieved honors, building and teachers so that new students can get to know the environment before starting their studies

When a student attends a school or a faculty for the first time, they always have an adaptation period to get to know the center, the teachers and what they can do in each area of ​​their new educational center. To shorten this 'training' period, there are faculties that choose to create open days, with older students, and others such as the Escuela Superior de Informática (ESI) of Ciudad Real that launch original ideas to make it the student himself who get to know both the building and the potential of the studies they teach. Behind this work is Enrique Garrido, a graduate who presented the video game ESI: Segmentation Fault as his end-of-grade project (TFG). It is a graphic adventure in which he has created a 3D model of the school building, the teachers, the janitors and some students and he hopes that anyone who downloads it and plays it lives an adventure with hackers and robots while knowing everything a first-year Computer Science student should know, how sooner. 
The author of this TFG explained that he developed this idea at the same time that he was doing the ESI Video Game Expert Course, in such a way that what he was learning was used in the development of this graphic adventure. At 22 years old and from Valdepeñas, he is now in Madrid expanding his training in virtual reality and video games with a master's degree. The initial idea was to make a map that would serve to get to know the faculty. The intention was expanded to make a video game and encourage more to see the whole school. "If a student lives in Barcelona thanks to the game, he doesn't have to travel to get to know it" but it also shows that after "four years of studies, a video game can be made", like the one made by this student. 
The director of this TFG is Ramón Hervás, professor at the UCLM and Researcher of Serious Games at the Escuela Superior de Informática de Ciudad Real. «A serious game is one whose purpose goes beyond pure entertainment; it may be that you learn something, that you improve your physical form or that you have good habits». In the case of Segmentation Fault, the goal is to make a video game in which "students who are new to computer science school know everything they need to know."

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